Project null - Post 4
Threads are almost working. Shadows are now implemented correctly. Next up is network connection, modeling, animations, adding and removing blocks.Threads are almost working. Shadows are now...
View ArticleProject null - Post 5 "Optimization by threads in Unity"
Nothing to see this week, but a lot of lessons learned. This week I did optimize the code to run about 4 time faster at double fps. I did a lot of mistake when threading my work and now when I'm done,...
View ArticleProject null - Post 6
This week I have set up a menu and network connections. I have also added some animations.This week I have set up a menu and network connections. I have also added some animations.
View ArticleProject null - Post 7 "First gameplay"
You can now play with your friends even if it's far from "real" game play. If you want to play head over to features where there is a web player.You can now play with your friends even if it's far from...
View ArticleProject null - Post 8 "Some more visuals"
Bullet holes, dirt hits, stone hits, player hits are now implemented.Bullet holes, dirt hits, stone hits, player hits are now implemented.
View ArticleProject null - Post 9 "Some more gameplay"
This week the campaign structure has been added so now it's possible to create missions, teams and member hierarchies. In game chat, team selection and both ambient sound and specific sounds have been...
View ArticleProject null - Post 10 "Campaign settings"
This two weeks the campaign structure has been improved. Team chat, reloading has been added and some bugs have been fixed.This two weeks the campaign structure has been improved. Team chat, reloading...
View ArticleProject null - Post 11 "Bugs and menu style"
This week I have improved the menu style and made it more user friendly. And fixed a lot of bugs. Hope you like the shorter video format.This week I have improved the menu style and made it more user...
View ArticleProject null - Post 12 "Remake and unity asset store"
I will take up the production. But I will remake the game and I will make the terrain as an free asset.I will take up the production. But I will remake the game and I will make the terrain as an free...
View ArticleDo you know what flow up terrain is?
I explain the new voxel algorithm "Flow up terrain". It's a combination between "Minecraft's" terrain and marching cubes. Hope you understand and enjoy.I explain the new voxel algorithm "Flow up...
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